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Dxt2 Digixros Sheet

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Description

For DXT2, description added.

Edit 11/1/14: New Xros added^^ 

Kodomon: Cell mode

Description: A digimon formed from Xrosing Kodomon and Cellmon. Kodomon cell mode takes on a bluish translucent appearance, where it's organelles can be seen underneath it's gel like skin. It loses its wings, but gains the ability to levitate. It constantly releases part of it's cytoplasm in the form of vesicles, each containing some genetic information which could rapidly divide at his command. These vesicles undergo rapid mitosis to become Kodomon cell mode clones, an attacking specialty he calls divisibility trick. These clones can serve as diversion as well as perform attacks, though not for long periods of time as they do not contain the full amount of genetic information, nor enough mitochondria for continued maintenance.

There are also other varieties of vesicles it can release. Some contain lytic enzymes similar to lysosomes and peroxisomes, which can break down energy or substance based attacks by other digimon by engulfing and digesting it. The substances within the vesicles can also digest digimon, but with very limited effectiveness due to the presence of the skin. Though, these substances within the vesicles will function well when ingested by enemy Digimon within their bodies. The most it could do is to give enemy Digimon a really bad tummy ache, though, and the pain will stop once the lytic enzymes are used up.

By absorbing back vesicles that have engulfed enemy attacks, Kodomon Cell Mode is able to reconstruct the attack and use it's opponent's attack against them. While small, this little blue Digimon is not one to be trifled with.

Attacks:

Divisibility trick

A move which enables Kodomon to clone itself, via the release of vesicles containing genetic information. Serves as diversion and also a precursor to amplify other attacking moves.

Lysing Shot
An offensive move which involves the release of vesicles containing lytic enzymes, breaking down substances such as enemy attacks. (For instance, if an enemy Digimon uses a water move, these vesicles will engulf and break down the water attack into Hydrogen and Oxygen, deeming it useless offensively) It also works when ingested (swallowed), the lytic enzymes gives enemy Digimon a bad stomachache, giving Kodomon an opportunity to attack further when the enemy Digimon is in pain.

It does not work on energy based attacks such as fire, as it cannot be broken down into atoms. Though, a large vesicle might be able to neutralize energy based attacks by limiting the element supply around it. (Eg: Limiting the oxygen supply around a fire attack so it weakens or burns out) However, such a move is impractical as there is a limited amount of cytoplasm Kodomon has. Over usage might deplete the Digimon itself.

Returning Gift
A follow up attack from Lysing shot, only applicable for non-energy based attacks. Once a vesicle breaks down an enemy attack, it would fuse back into Kodomon Cell mode's cytoplasm at will. reabsorbing the vesicle will allow Kodomon to reconstruct the attack within it's body, and return the same attack back to the opposing Digimon.

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Kodomon: Viking Mode

Description: Kodomon: Viking Mode; the result of the fusion between the massive Greymon and the miniscule Kodomon. This Digimon share semblance to a humanoid viking, but with a questionable tail and limbs. He wears the exoskeleton of Greymon as armour, and wields two throwing axes made of a special alloy, which not only withstands high temperatures, but also allows flames to burn even stronger in its presence. He breathes fire onto his axes before throwing them, increasing his range in comparison to direct fire breathing, and also raises the potency of his axe attacks. 

Attacks:

Fiery Breath

As its name suggest, a fire breathing attack, mostly used for short ranges. It can also be manipulated to release a smokescreen instead of flames.

aXe Fire

The attack is made by using Fiery Breath on the pair of throwing axes, before throwing them. The blazing axes resembles a flaming boomerang, cutting deeply into its target.

Spine Spikes

This attack makes use of Kodomon: Viking Mode's agility, using his strong legs- he runs and jumps to gain momentum, curls up into a ball mid air, spinning rapidly while he releases the red spikes on his spine for piercing enemies. The spines grow back instantaneously after release- allowing multiple attacks.

Great Kick

An attack which makes use of Kodomon: Viking Mode's legs, which is coated with the same material present in Greymon's skull- hence the name great kick. A strong and sturdy kick capable of denting strong amours.  




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DigimonGigaBit's avatar
Beautiful :") I love your colouring and line style